AI Insights · Timothy · October 2024
Top 5 2D Cartoon Games on Android in Switzerland Q3 2024
Discover the performance trends of the top 2D cartoon games on Android in Switzerland during Q3 2024, showcasing varied growth in downloads, revenue, and active users.
In the third quarter of 2024, the top five 2D cartoon games on Android in Switzerland showed diverse trends in downloads, revenue, and weekly active users. According to data from Sensor Tower, these games have captured the interest of players, each exhibiting unique performance patterns.
Offline Games - No Wifi Games from JindoBlu saw a fluctuating performance in both downloads and revenue. Downloads peaked at about 5.5K in late July but gradually declined, finishing the quarter at roughly 2.6K. Revenue followed a similar pattern, starting at $87 and peaking at $235 in early August, before tapering off to $162 by the end of September. Weekly active users, however, maintained a relatively stable trend, peaking at over 17.5K in mid-August and closing the quarter at 15.1K.
Royal Match by Dream Games, Ltd., showcased strong revenue figures, consistently surpassing $200K each week, with a peak of nearly $400K in late August. Downloads were steady, peaking at 4.1K in late August, while weekly active users remained robust, reaching a high of around 42.7K in late September.
Screw Puzzle: Wood Nut & Bolt™ from FALCON GAMES showed modest revenue, peaking at approximately $1.4K in late July. Downloads reached a high of 1.9K mid-month but saw a gradual decline, ending the quarter at 923. Weekly active users showed a slight increase, closing the quarter at around 5.9K.
TickTock Challenge by ABI Game Studio did not generate any revenue during the quarter. Downloads started strong at around 2K but decreased over time, finishing at 745. Weekly active users showed an upward trend initially, peaking at 5.3K in mid-August, before settling at 4.3K by the end of September.
Finally, Satisroom: Perfectly Organize from FALCON GAME STUDIO, though relatively new, showed a surge in downloads towards the quarter's end, peaking at 6K. Revenue began to materialize in late August, reaching $47 by the end of September. Weekly active users increased significantly, peaking at over 10.9K in late September.
For more detailed insights and additional data, visit Sensor Tower.